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2025-03-15 20:02:21 +01:00

39 lines
1.5 KiB
C#

// Copyright 2016 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
using UnityEngine;
using System.Collections;
/// Class that can scale the pages of a PagedScrollRect based on the page's offset.
public class ScaleScrollEffect : BaseScrollEffect {
#if UNITY_HAS_GOOGLEVR && (UNITY_ANDROID || UNITY_EDITOR)
[Range(0.0f, 1.0f)]
[Tooltip("The scale of the page when it is one page-length away.")]
public float minScale;
public override void ApplyEffect(BaseScrollEffect.UpdateData updateData) {
// Calculate the difference.
float difference = updateData.scrollOffset - updateData.pageOffset;
// Calculate the scale for this page.
float ratioScrolled = Mathf.Abs(difference) / updateData.spacing;
float scale = ((1.0f - ratioScrolled) * (1.0f - minScale)) + minScale;
scale = Mathf.Clamp(scale, 0.0f, 1.0f);
// Update the scale.
updateData.page.localScale = new Vector3(scale, scale, scale);
}
#endif // UNITY_HAS_GOOGLEVR && (UNITY_ANDROID || UNITY_EDITOR)
}