39 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			39 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| // Copyright 2016 Google Inc. All rights reserved.
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| //
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| // Licensed under the Apache License, Version 2.0 (the "License");
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| // you may not use this file except in compliance with the License.
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| // You may obtain a copy of the License at
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| //
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| //     http://www.apache.org/licenses/LICENSE-2.0
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| //
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| // Unless required by applicable law or agreed to in writing, software
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| // distributed under the License is distributed on an "AS IS" BASIS,
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| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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| // See the License for the specific language governing permissions and
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| // limitations under the License.
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| 
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| using UnityEngine;
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| using System.Collections;
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| 
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| /// Class that can scale the pages of a PagedScrollRect based on the page's offset.
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| public class ScaleScrollEffect : BaseScrollEffect {
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| #if UNITY_HAS_GOOGLEVR && (UNITY_ANDROID || UNITY_EDITOR)
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|   [Range(0.0f, 1.0f)]
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|   [Tooltip("The scale of the page when it is one page-length away.")]
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|   public float minScale;
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| 
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|   public override void ApplyEffect(BaseScrollEffect.UpdateData updateData) {
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|     // Calculate the difference.
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|     float difference = updateData.scrollOffset - updateData.pageOffset;
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| 
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|     // Calculate the scale for this page.
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|     float ratioScrolled = Mathf.Abs(difference) / updateData.spacing;
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|     float scale = ((1.0f - ratioScrolled) * (1.0f - minScale)) + minScale;
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|     scale = Mathf.Clamp(scale, 0.0f, 1.0f);
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| 
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|     // Update the scale.
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|     updateData.page.localScale = new Vector3(scale, scale, scale);
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|   }
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| #endif  // UNITY_HAS_GOOGLEVR && (UNITY_ANDROID || UNITY_EDITOR)
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| }
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