// Copyright 2016 Google Inc. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. using UnityEngine; using System.Collections; /// Class that can scale the pages of a PagedScrollRect based on the page's offset. public class ScaleScrollEffect : BaseScrollEffect { #if UNITY_HAS_GOOGLEVR && (UNITY_ANDROID || UNITY_EDITOR) [Range(0.0f, 1.0f)] [Tooltip("The scale of the page when it is one page-length away.")] public float minScale; public override void ApplyEffect(BaseScrollEffect.UpdateData updateData) { // Calculate the difference. float difference = updateData.scrollOffset - updateData.pageOffset; // Calculate the scale for this page. float ratioScrolled = Mathf.Abs(difference) / updateData.spacing; float scale = ((1.0f - ratioScrolled) * (1.0f - minScale)) + minScale; scale = Mathf.Clamp(scale, 0.0f, 1.0f); // Update the scale. updateData.page.localScale = new Vector3(scale, scale, scale); } #endif // UNITY_HAS_GOOGLEVR && (UNITY_ANDROID || UNITY_EDITOR) }