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2025-03-15 20:02:21 +01:00
using EvolutStudio.tinysAPI.BaseClasses;
namespace EvolutStudio
{
namespace tinysAPI
{
namespace Extensions
{
public class UpdaterExtensionView : BaseClassView
{
#region Public Attributes
// Add your public attributes
#endregion
#region Private Attributes
// Add your private attributes
#endregion
#region Public Functions
// public event handler function for OnPointerClick
public void OnPointerClick()
{
modulInstance.Presenter.Notify(BaseClassNotification.POINTERCLICKEVENT);
}
// public event handler function for OnPointerEnter
public void OnPointerEnter()
{
modulInstance.Presenter.Notify(BaseClassNotification.POINTERENTEREVENT);
}
// public event handler function for OnPointerExit
public void OnPointerExit()
{
modulInstance.Presenter.Notify(BaseClassNotification.POINTEREXITEVENT);
}
// public event handler function for OnPointerDown
public void OnPointerDown()
{
modulInstance.Presenter.Notify(BaseClassNotification.POINTERDOWN);
}
// public event handler function for OnPointerUp
public void OnPointerUp()
{
modulInstance.Presenter.Notify(BaseClassNotification.POINTERUP);
}
// public event handler function for OnMove
public void OnMove()
{
modulInstance.Presenter.Notify(BaseClassNotification.MOVE);
}
#endregion
#region Private Functions
// Add your private functions
#endregion
#region Unity Events
// Use this for initialization
void Start()
{
gameObject.GetComponentInParent<BaseClassExtension>().RegisterView(this);
}
#endregion
}
}
}
}