30 lines
1.0 KiB
C#
30 lines
1.0 KiB
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace EvolutStudio
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{
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namespace tinysAPI
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{
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namespace BaseClasses
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{
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abstract public class BaseClassNotification
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{
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#region Default Notifications
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public static string POINTERCLICKEVENT = "notification.pointerclickevent";
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public static string POINTERENTEREVENT = "notification.pointerenterevent";
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public static string POINTEREXITEVENT = "notification.pointerexitevent";
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public static string POINTERDOWN = "notification.pointerdown";
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public static string POINTERUP = "notification.pointerup";
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public static string MOVE = "notification.move";
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public static string DEFAULT = "notification.default";
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public static string NONE = "notification.none";
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#endregion
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}
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}
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}
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}
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