using System.Collections; using System.Collections.Generic; using UnityEngine; public class MainSceneController : SceneController { public void onStartVehicleConfigurator() { UnityEngine.SceneManagement.SceneManager.LoadScene("02 - configurator"); } public void onStartRoomDesigner() { this.GetComponent().requestSceneChange("03 - room-designer"); } public void onStartDemoScene() { this.GetComponent().requestSceneChange("04 - demo"); } }