// Copyright 2016 Google Inc. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. using UnityEngine; /// /// Provides and logs versioning information for the GVR Unity SDK. /// public class GvrUnitySdkVersion { public const string GVR_SDK_VERSION = "1.60.0"; // Only log GVR SDK version when the current build platform is Android or iOS. #if UNITY_ANDROID || UNITY_IOS private const string VERSION_HEADER = "GVR Unity SDK Version: "; [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)] static void LogGvrUnitySdkVersion() { Debug.Log(VERSION_HEADER + GVR_SDK_VERSION); } #endif // UNITY_ANDROID || UNITY_IOS }