52 lines
1.2 KiB
C#
52 lines
1.2 KiB
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using EvolutStudio.tinysAPI.BaseClasses;
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namespace EvolutStudio
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{
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namespace tinysAPI
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{
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namespace Extensions
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{
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public class UpdaterExtension : BaseClassExtension
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{
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#region Public Attributes
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#endregion
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#region Private Attributes
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#endregion
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#region Public Functions
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#endregion
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#region Private Functions
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#endregion
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#region Unity Events
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// Use this for initialization
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void Awake()
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{
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// define the Extension
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_extName = "UpdaterExtension";
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_extVersionNumber = "1.0.0";
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_extCategory = "Extension.Update";
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}
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// Use this to regíster the extension in the application instance
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void Start()
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{
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//Application.instance.RegisterExtension(this);
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}
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#endregion
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}
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}
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}
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}
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