1
This repository has been archived on 2025-03-15. You can view files and clone it, but cannot push or open issues or pull requests.

46 lines
1.8 KiB
C#
Raw Normal View History

2025-03-15 20:02:21 +01:00
// Copyright 2016 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
using UnityEngine;
using System.Collections;
/// This script implements effects for visualizing
/// the scrolling of a PagedScrollRect.
///
/// Scroll effects must be placed on the same object as the PagedScrollRect.
/// Multiple scroll effects can be mixed together. They will be applied in the order
/// of the components on the object.
///
/// Three example implementations are included:
/// TranslateScrollEffect - Change the position of the page linearly based on the scroll offset.
/// FadeScrollEffect - Change the opacity of the page linearly based on the scroll offset.
/// ScaleScrollEffect - Change the scale of the page linearly based on the scroll offset.
public abstract class BaseScrollEffect : MonoBehaviour {
#if UNITY_HAS_GOOGLEVR && (UNITY_ANDROID || UNITY_EDITOR)
public struct UpdateData {
public RectTransform page;
public int pageIndex;
public int pageCount;
public float pageOffset;
public float scrollOffset;
public float spacing;
public bool looping;
public bool isInteractable;
public float moveDistance;
}
public abstract void ApplyEffect(UpdateData updateData);
#endif // UNITY_HAS_GOOGLEVR && (UNITY_ANDROID || UNITY_EDITOR)
}