46 lines
1.8 KiB
C#
46 lines
1.8 KiB
C#
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// Copyright 2016 Google Inc. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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using UnityEngine;
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using System.Collections;
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/// This script implements effects for visualizing
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/// the scrolling of a PagedScrollRect.
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///
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/// Scroll effects must be placed on the same object as the PagedScrollRect.
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/// Multiple scroll effects can be mixed together. They will be applied in the order
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/// of the components on the object.
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///
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/// Three example implementations are included:
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/// TranslateScrollEffect - Change the position of the page linearly based on the scroll offset.
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/// FadeScrollEffect - Change the opacity of the page linearly based on the scroll offset.
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/// ScaleScrollEffect - Change the scale of the page linearly based on the scroll offset.
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public abstract class BaseScrollEffect : MonoBehaviour {
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#if UNITY_HAS_GOOGLEVR && (UNITY_ANDROID || UNITY_EDITOR)
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public struct UpdateData {
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public RectTransform page;
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public int pageIndex;
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public int pageCount;
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public float pageOffset;
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public float scrollOffset;
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public float spacing;
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public bool looping;
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public bool isInteractable;
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public float moveDistance;
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}
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public abstract void ApplyEffect(UpdateData updateData);
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#endif // UNITY_HAS_GOOGLEVR && (UNITY_ANDROID || UNITY_EDITOR)
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}
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