24 lines
463 B
C#
24 lines
463 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[System.Serializable]
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public class UpdateModel
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{
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#region Model Attributes
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public string status;
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public string version;
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public string changeDate;
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public string description;
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public string file;
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#endregion
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public static UpdateModel CreateModelFromJSON(string jsonString)
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{
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return JsonUtility.FromJson<UpdateModel>(jsonString);
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}
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}
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