63 lines
1.7 KiB
C#
63 lines
1.7 KiB
C#
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using EvolutStudio.tinysAPI.BaseClasses;
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namespace EvolutStudio
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{
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namespace VRPortfolioWork
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{
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namespace ConfiguratorDemo
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{
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public class VarnishChoosingPanelView : BaseClassView
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{
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#region Public Attributes
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// Add your public attributes
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#endregion
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#region Private Attributes
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// Add your private attributes
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#endregion
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#region Public Functions
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// public event handler function for OnPointerClick
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public void OnPointerClick(UnityEngine.Object callingObject)
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{
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modulInstance.Presenter.Notify(BaseClassNotification.POINTERCLICKEVENT, callingObject);
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}
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// public event handler function for OnPointerEnter
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public void OnPointerEnter(UnityEngine.Object callingObject)
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{
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modulInstance.Presenter.Notify(BaseClassNotification.POINTERENTEREVENT, callingObject);
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}
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// public event handler function for OnPointerExit
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public void OnPointerExit()
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{
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modulInstance.Presenter.Notify(BaseClassNotification.POINTEREXITEVENT);
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}
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#endregion
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#region Private Functions
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// Add your private functions
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#endregion
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#region Unity Events
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// Use this for initialization
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void Awake()
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{
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modulInstance.RegisterView(this);
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}
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#endregion
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}
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}
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}
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}
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