using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace EvolutStudio
{
    namespace tinysAPI
    {
        namespace BaseClasses
        {
            abstract public class BaseClassModel : BaseClass
            {
                #region Interface Functions

                // interface function for controller activate the model validation
                abstract public bool Validate(string Notification, UnityEngine.Object DataReference = null);

                #endregion
            }
        }
    }
}